Become one with GDScript

We’re really passionate about the Godot game engine and we’d like to pass the spark on to you.

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Book: Building Retro Arcade Games with Godot 3.1

In this book we'll guide you through developing six full retro arcade games. We'll document steps and best practices, and take you further than simply writing the code.
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Physics Puzzle Games with Godot Engine

In this course you will create a puzzle game , where the player throws cute alien creatures at tough blocks, attempting to destroy them one by one. We'll be using Godot 3.0 and GDScript to build this game. All the required tools and assets for this course are included as a download ! After completion of this course, you will have a fully playable game that can be exported to Windows , Mac , Linux , Web , iOS and Android !

Authoring 3D Shaders with Godot Engine

In this course we'll take you from zero experience, to full confidence in building shaders using the 3.0 version of the Godot Engine.  Build visual effects like the pros! We'll start with a quick primer on some basic 3D math that will be needed for this course. Then we'll cover many popular types of shaders seen in 3D games today. We'll build on our knowledge with each step, allowing us to build more complex shaders. Upon completion of this course, you will have the knowledge and experience from creating the following shaders: Grayscale Blur Screen Shake Scanline Electric Hit  Invisibility / Cloaking / Sneak Explosion
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Beginning Game Development with Godot

Learn everything you need to build games with the free and open-source Godot editor. In this course you will build three distinct prototypes, exploring different aspects of the Godot engine and GDScript.
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